Note: This is not complete. There are some edge cases to work out and some rendering features are still missing or not working properly. Base (+alpha): Basic look of the shader, mostly used for the ...
This project contains a few shaders made using Godot. The intention is to use these shaders as a learning tool, so it (hopefully) covers the extent of Godot's shader capabilities, or will do in the ...
Abstract: Simultaneous Localization and Mapping (SLAM) is the core technology of intelligent substation inspection robot. Because of lightweight computation, Rao-Blackwellized Particle Filter (RBPF) ...
Abstract: For the positioning problem of the sonde in NLOS and LOS mixed environments, this paper proposes an algorithm combining factor graphs and particle filtering to effectively estimate the ...