Abstract: In this paper, we propose a depth-map merging based multiple view stereo method for large-scale scenes which takes both accuracy and efficiency into account. In the proposed method, an ...
Abstract: In this paper, we present a novel probabilistic generative model for multi-object traffic scene understanding from movable platforms which reasons jointly about the 3D scene layout as well ...
The evolution of the modern graphics processor began with the introduction of the first 3D add-in cards in 1995. This development coincided with the widespread adoption of 32-bit operating systems and ...
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