Sukuna pinkies up, everyone. We're looking at all the art references sprinkled in season 3's opening sequence.
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
The Dragon Age is an era in the history of Thedas, specifically one where nobody on the continent could seem to catch a break. Each mainline game in Bioware’s fantasy RPG series introduces a new ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
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