Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision by adjusting control-display (CD) gain based on user-defined pinch force. We introduce a ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
This project is based on RuntimeTransformHandle by pshtif. Unity Runtime Transform Handles is a powerful tool that allows developers to transform objects at runtime using a set of intuitive and ...
Abstract: This research develops an effective and precise collision detection (CD) algorithm for real-time simulation in virtual environments such as computer graphics, realistic and immersive virtual ...