The 30-year-old system that classifies hair texture with letters and numbers overlooks science and enforces racial biases.
Version 2.0 now includes Hair and Eye Shaders for a more complete preview. Eye shaders are pretty much exclusively controlled in the shader settings tab for now and more mostly there for now. For ...
Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...