Exports all Empty, Mesh and Armature objects in the current scene except those in excluded collections. The full hierarchy is properly preserved and exported, including local positions and rotations.
Decode a GIF file at run time to get the texture list. Supports GIF87a or GIF89a format. (Animation, transparency, interlace, etc) This is made with Unity 5.4.0f3 (Mac, Win, Android, iOS). Permission ...
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