Creative Bloq on MSN
This Ghibli-inspired indie sequel is coming to Nintendo Switch 2, and it looks stunning
Indie sequels have certainly been more on the uptick, such as Toem 2 from fellow Swedish studio Something We Made. According ...
In Love and Deepspace, female players are falling for AI-driven men who whisper their names, remember their stories, and ...
Creative Bloq on MSN
Digital art in 2026 is less about tools and more about intent
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and learning new skills for a new year. 2026 will be a time of expansion, as ...
Bitmap Bureau delivered a loving homage to classic games and the best Terminator movie Forgive me, for I am an avowed ...
You can smash through Terminator 2D: No Fate's story mode in less that the runtime of the movie, but that doesn't stop this side-scrolling action platformer from being a perfectly presented tribute to ...
Onikura is a 2D platforming boss-rush action game built around lightning-fast slashes and surgically precise parry actions. Every clash is a battle for survival—attack, parry, heal, and consume souls ...
Terminator 2D No Fate review – a brilliant bit of fan service all-too faithful to the old-school era
After 35 years of lacklustre Terminator games, No Fate is more faithful than most. But well-executed fan service can’t save what is an overall disjointed gameplay package. Once upon a time, in 1991 to ...
Imagining a game as beautiful as Clair Obscur: Expedition 33 getting even prettier is a tall task, but there’s one thing that does the job: turning it into HD-2D pixel art, the striking art style ...
Ninja Gaiden has returned as a new 2D side-scrolling action platformer called Ninja Gaiden: Ragebound. Revealed at The Game Awards 2024 with the trailer, below, Ninja Gaiden: Ragebound sees new ...
A solo developer just shook up the boxing-game conversation with a project fans did not see coming. If you ever want to watch the sports-gaming community instantly combust, just bring up the words ...
The core problem of the beat-'em-up genre in 2025 is content. They're games designed to be beatable in two or three hours.
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