Abstract: 3D Masked Point Modeling (MPM) typically involves randomly or blockly discarding points or patches and then reconstructing them, offering a promising avenue for exploring geometric ...
Abstract: This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their ...
For reproducibility in physical environment, as the code is directly linked to imaging system and Electromagnetic actuation system, it is not possible to run it as it is. However for simulation ...